Template based fsm. Initial commit.
This commit is contained in:
74
templatefsm/.gitignore
vendored
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74
templatefsm/.gitignore
vendored
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# This file is used to ignore files which are generated
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# ----------------------------------------------------------------------------
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*~
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*.autosave
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*.a
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*.core
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*.moc
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*.o
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*.obj
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*.orig
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*.rej
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*.so
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*.so.*
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*_pch.h.cpp
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*_resource.rc
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*.qm
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.#*
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*.*#
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core
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!core/
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tags
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.DS_Store
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.directory
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*.debug
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Makefile*
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*.prl
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*.app
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moc_*.cpp
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ui_*.h
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qrc_*.cpp
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Thumbs.db
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*.res
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*.rc
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/.qmake.cache
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/.qmake.stash
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# qtcreator generated files
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*.pro.user*
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CMakeLists.txt.user*
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# xemacs temporary files
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*.flc
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# Vim temporary files
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.*.swp
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# Visual Studio generated files
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*.ib_pdb_index
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*.idb
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*.ilk
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*.pdb
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*.sln
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*.suo
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*.vcproj
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*vcproj.*.*.user
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*.ncb
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*.sdf
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*.opensdf
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*.vcxproj
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*vcxproj.*
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# MinGW generated files
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*.Debug
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*.Release
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# Python byte code
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*.pyc
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# Binaries
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# --------
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*.dll
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*.exe
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295
templatefsm/fsm.h
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295
templatefsm/fsm.h
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#pragma once
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#include <type_traits>
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#include <utility>
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#include <variant>
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/** @brief Missing transition policy. */
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enum class missing_transition_policy {
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/** @brief Missing transition is considered required by validation. */
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strict,
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/** @brief Missing transition is allowed (event ignored). */
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ignore
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};
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/** @brief Marker for undefined transition. */
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struct no_transition {};
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/** @brief Default guard: always allow. */
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struct always_allow {
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template <typename TContext, typename TFrom, typename TEvent>
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bool operator() (TContext &, const TFrom &, const TEvent &) const noexcept {
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return true;
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}
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};
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/** @brief Default action: do nothing. */
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struct do_nothing {
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template <typename TContext, typename TFrom, typename TTo, typename TEvent>
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void operator() (TContext &, const TFrom &, const TTo &, const TEvent &) const noexcept {
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}
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};
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/**
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* @brief Transition descriptor.
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*
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* @tparam TTo Destination state type.
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* @tparam TGuard Guard functor type.
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* @tparam TAction Action functor type.
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*/
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template <typename TTo, typename TGuard = always_allow, typename TAction = do_nothing>
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struct transition_to {
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using to_state = TTo;
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using guard = TGuard;
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using action = TAction;
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};
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/**
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* @brief Transition table mapping: specialize to define transitions.
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* Default: no_transition.
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*/
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template <typename TFrom, typename TEvent>
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struct transition {
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using type = no_transition;
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};
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/** @brief Optional mapping to names for logs. */
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template <typename T>
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struct name_of {
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static constexpr const char *value = "?";
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};
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/**
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* @brief Logger interface (default no-op).
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*
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* You can implement:
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* - ignored_transition(from, event)
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* - unhandled_transition(from, event) // policy=strict but missing transition at runtime
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* - guard_blocked(from, event)
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*/
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struct null_logger {
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void ignored_transition (const char *, const char *) noexcept {}
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void unhandled_transition (const char *, const char *) noexcept {}
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void guard_blocked (const char *, const char *) noexcept {}
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};
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/** @brief Hooks: state-only. */
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template <typename TState>
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struct on_exit_state {
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template <typename TContext>
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static void call (TContext &, const TState &) noexcept {}
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};
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template <typename TState>
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struct on_entry_state {
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template <typename TContext>
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static void call (TContext &, const TState &) noexcept {}
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};
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/** @brief Hooks: event-specific. */
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template <typename TState, typename TEvent>
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struct on_exit_event {
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template <typename TContext>
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static void call (TContext &, const TState &, const TEvent &) noexcept {}
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};
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template <typename TState, typename TEvent>
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struct on_entry_event {
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template <typename TContext>
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static void call (TContext &, const TState &, const TEvent &) noexcept {}
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};
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/**
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* @brief Factory: construct destination state.
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*
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* IMPORTANT: Now includes TContext in template parameters to avoid templated make<TContext>().
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*
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* Default: To{}.
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* Specialize state_factory<TContext, From, Event, To> as needed.
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*/
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template <typename TContext, typename TFrom, typename TEvent, typename TTo>
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struct state_factory {
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static TTo make (TContext &, const TFrom &, const TEvent &) {
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return TTo{};
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}
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};
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/**
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* @brief Per (State,Event) missing transition policy.
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*
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* Default is ignore. Mark only required pairs strict.
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*/
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template <typename TFrom, typename TEvent>
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struct missing_transition {
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static constexpr missing_transition_policy policy = missing_transition_policy::ignore;
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};
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/** @brief Helper: is T one of Ts... */
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template <typename T, typename... Ts>
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struct is_one_of : std::disjunction<std::is_same<T, Ts>...> {};
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/** @brief Helper: transition exists? */
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template <typename TFrom, typename TEvent>
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struct has_transition
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: std::bool_constant < !std::is_same_v<typename transition<TFrom, TEvent>::type, no_transition >> {};
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/** @brief Factory validation (call-form). */
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template <typename TContext, typename TFrom, typename TEvent, typename TTo, typename = void>
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struct is_factory_invocable : std::false_type {};
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template <typename TContext, typename TFrom, typename TEvent, typename TTo>
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struct is_factory_invocable <
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TContext, TFrom, TEvent, TTo,
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std::void_t<decltype (state_factory<TContext, TFrom, TEvent, TTo>::make (
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std::declval<TContext &>(),
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std::declval<const TFrom &>(),
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std::declval<const TEvent &>())) >>
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: std::bool_constant<std::is_same_v<
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decltype (state_factory<TContext, TFrom, TEvent, TTo>::make (
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std::declval<TContext &>(),
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std::declval<const TFrom &>(),
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std::declval<const TEvent &>())),
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TTo>> {};
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/**
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* @brief FSM with runtime state storage and explicit compile-time validation.
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*
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* dispatch():
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* - never static_asserts on missing transitions (avoids State×Event explosion with std::visit)
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* - handles missing transitions via missing_transition<State,Event>::policy (ignore/strict)
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*
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* validate_events<Ev...>():
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* - compile-time checks ONLY for pairs marked strict.
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*/
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template <typename TContext, typename TLogger, typename... TStates>
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class fsm {
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public:
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using state_variant = std::variant<TStates...>;
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template <typename TInitial,
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typename = std::enable_if_t<is_one_of<TInitial, TStates...>::value>>
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explicit fsm (TContext &ctx, TInitial initial, TLogger logger = TLogger{})
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: m_ctx (ctx)
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, m_logger (std::move (logger))
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, m_state (std::move (initial)) {
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std::visit (init_entry_visitor{*this}, m_state);
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}
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template <typename TEvent>
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bool dispatch (const TEvent &ev) {
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dispatch_visitor<TEvent> v{*this, ev};
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return std::visit (v, m_state);
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}
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template <typename... TEvents>
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static constexpr void validate_events() {
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(validate_one_event<TEvents>(), ...);
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}
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const state_variant &state() const noexcept {
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return m_state;
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}
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state_variant &state() noexcept {
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return m_state;
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}
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private:
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template <typename TEvent>
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struct dispatch_visitor {
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fsm &self;
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const TEvent &ev;
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template <typename TFrom>
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bool operator() (TFrom &from) const {
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return self.template dispatch_from<TFrom> (from, ev);
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}
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};
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struct init_entry_visitor {
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fsm &self;
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template <typename TState>
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void operator() (TState &st) const {
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on_entry_state<TState>::call (self.m_ctx, st);
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}
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};
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template <typename TEvent>
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struct entry_after_commit_visitor {
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fsm &self;
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const TEvent &ev;
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template <typename TState>
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void operator() (TState &st) const {
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on_entry_state<TState>::call (self.m_ctx, st);
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on_entry_event<TState, TEvent>::call (self.m_ctx, st, ev);
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}
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};
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template <typename TFrom, typename TEvent>
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bool dispatch_from (TFrom &from, const TEvent &ev) {
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using tr = typename transition<TFrom, TEvent>::type;
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if constexpr (std::is_same_v<tr, no_transition>) {
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if constexpr (missing_transition<TFrom, TEvent>::policy == missing_transition_policy::strict)
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m_logger.unhandled_transition (name_of<TFrom>::value, name_of<TEvent>::value);
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else
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m_logger.ignored_transition (name_of<TFrom>::value, name_of<TEvent>::value);
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return false;
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} else {
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using to_state = typename tr::to_state;
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using guard_t = typename tr::guard;
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using action_t = typename tr::action;
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static_assert (is_one_of<to_state, TStates...>::value,
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"FSM: transition target state not in FSM state list.");
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static_assert (std::is_invocable_r_v<bool, guard_t, TContext &, const TFrom &, const TEvent &>,
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"FSM: guard must be callable as bool(Context&, const From&, const Event&).");
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|
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static_assert (std::is_invocable_r_v<void, action_t, TContext &, const TFrom &, const to_state &, const TEvent &>,
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"FSM: action must be callable as void(Context&, const From&, const To&, const Event&).");
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||||||
|
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|
static_assert (is_factory_invocable<TContext, TFrom, TEvent, to_state>::value,
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"FSM: state_factory<Context,From,Event,To>::make must be callable as "
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|
"To make(Context&, const From&, const Event&).");
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|
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||||||
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guard_t guard{};
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|
if (!guard (m_ctx, from, ev)) {
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m_logger.guard_blocked (name_of<TFrom>::value, name_of<TEvent>::value);
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|
return false;
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||||||
|
}
|
||||||
|
|
||||||
|
on_exit_event<TFrom, TEvent>::call (m_ctx, from, ev);
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|
on_exit_state<TFrom>::call (m_ctx, from);
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|
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||||||
|
to_state to = state_factory<TContext, TFrom, TEvent, to_state>::make (m_ctx, from, ev);
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||||||
|
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||||||
|
action_t action{};
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|
action (m_ctx, from, to, ev);
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||||||
|
|
||||||
|
m_state = std::move (to);
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||||||
|
|
||||||
|
std::visit (entry_after_commit_visitor<TEvent> {*this, ev}, m_state);
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||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename TEvent>
|
||||||
|
static constexpr void validate_one_event() {
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||||||
|
(validate_pair<TStates, TEvent>(), ...);
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename TState, typename TEvent>
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||||||
|
static constexpr void validate_pair() {
|
||||||
|
if constexpr (missing_transition<TState, TEvent>::policy == missing_transition_policy::strict) {
|
||||||
|
static_assert (has_transition<TState, TEvent>::value,
|
||||||
|
"FSM validation: required (strict) transition is missing for (State, Event).");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
TContext &m_ctx;
|
||||||
|
TLogger m_logger;
|
||||||
|
state_variant m_state;
|
||||||
|
};
|
||||||
148
templatefsm/main.cpp
Normal file
148
templatefsm/main.cpp
Normal file
@@ -0,0 +1,148 @@
|
|||||||
|
#include "fsm.h"
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
|
/** States */
|
||||||
|
struct Idle { };
|
||||||
|
struct Active {
|
||||||
|
std::uint32_t session_id = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
/** Events */
|
||||||
|
struct EvStart {
|
||||||
|
std::uint32_t requested_session = 0;
|
||||||
|
};
|
||||||
|
struct EvStop { };
|
||||||
|
|
||||||
|
/** Context */
|
||||||
|
struct Context {
|
||||||
|
std::uint32_t starts = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
/** Names (optional) */
|
||||||
|
template <> struct name_of<Idle> {
|
||||||
|
static constexpr const char *value = "Idle";
|
||||||
|
};
|
||||||
|
template <> struct name_of<Active> {
|
||||||
|
static constexpr const char *value = "Active";
|
||||||
|
};
|
||||||
|
template <> struct name_of<EvStart> {
|
||||||
|
static constexpr const char *value = "EvStart";
|
||||||
|
};
|
||||||
|
template <> struct name_of<EvStop> {
|
||||||
|
static constexpr const char *value = "EvStop";
|
||||||
|
};
|
||||||
|
|
||||||
|
/** Logger */
|
||||||
|
struct MyLogger {
|
||||||
|
void ignored_transition (const char *from_state, const char *event) noexcept {
|
||||||
|
(void)from_state;
|
||||||
|
(void)event;
|
||||||
|
// printf("FSM ignored: %s + %s\n", from_state, event);
|
||||||
|
}
|
||||||
|
|
||||||
|
void unhandled_transition (const char *from_state, const char *event) noexcept {
|
||||||
|
(void)from_state;
|
||||||
|
(void)event;
|
||||||
|
// printf("FSM UNHANDLED: %s + %s\n", from_state, event);
|
||||||
|
}
|
||||||
|
|
||||||
|
void guard_blocked (const char *from_state, const char *event) noexcept {
|
||||||
|
(void)from_state;
|
||||||
|
(void)event;
|
||||||
|
// printf("FSM guard blocked: %s + %s\n", from_state, event);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
/** Guard */
|
||||||
|
struct GuardStartAllowed {
|
||||||
|
bool operator() (Context &ctx, const Idle &, const EvStart &) const noexcept {
|
||||||
|
return ctx.starts < 10U;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
/** Action */
|
||||||
|
struct ActionOnStart {
|
||||||
|
void operator() (Context &ctx, const Idle &, const Active &, const EvStart &) const noexcept {
|
||||||
|
++ctx.starts;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
/** Factory specialization (NOTE: now includes Context in template parameters) */
|
||||||
|
template <>
|
||||||
|
struct state_factory<Context, Idle, EvStart, Active> {
|
||||||
|
static Active make (Context &, const Idle &, const EvStart &ev) {
|
||||||
|
Active a{};
|
||||||
|
a.session_id = ev.requested_session;
|
||||||
|
return a;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
/** Hooks (optional) */
|
||||||
|
template <>
|
||||||
|
struct on_entry_state<Active> {
|
||||||
|
static void call (Context &, const Active &) noexcept {
|
||||||
|
// start timers, etc.
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
template <>
|
||||||
|
struct on_exit_state<Active> {
|
||||||
|
static void call (Context &, const Active &) noexcept {
|
||||||
|
// stop timers, etc.
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
template <>
|
||||||
|
struct on_entry_event<Active, EvStart> {
|
||||||
|
static void call (Context &, const Active &, const EvStart &) noexcept {
|
||||||
|
// entered Active due to EvStart
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
/** Transitions */
|
||||||
|
template <>
|
||||||
|
struct transition<Idle, EvStart> {
|
||||||
|
using type = transition_to<Active, GuardStartAllowed, ActionOnStart>;
|
||||||
|
};
|
||||||
|
|
||||||
|
template <>
|
||||||
|
struct transition<Active, EvStop> {
|
||||||
|
using type = transition_to<Idle>;
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* "Adult strictness": mark only required pairs strict.
|
||||||
|
* Everything else is ignore by default.
|
||||||
|
*/
|
||||||
|
template <>
|
||||||
|
struct missing_transition<Idle, EvStart> {
|
||||||
|
static constexpr missing_transition_policy policy = missing_transition_policy::strict;
|
||||||
|
};
|
||||||
|
|
||||||
|
template <>
|
||||||
|
struct missing_transition<Active, EvStop> {
|
||||||
|
static constexpr missing_transition_policy policy = missing_transition_policy::strict;
|
||||||
|
};
|
||||||
|
|
||||||
|
/** FSM type */
|
||||||
|
using MyFsm = fsm<Context, MyLogger, Idle, Active>;
|
||||||
|
|
||||||
|
static constexpr void validate_fsm_contract() {
|
||||||
|
MyFsm::validate_events<EvStart, EvStop>();
|
||||||
|
}
|
||||||
|
|
||||||
|
int main() {
|
||||||
|
validate_fsm_contract();
|
||||||
|
|
||||||
|
Context ctx{};
|
||||||
|
MyFsm f (ctx, Idle{}, MyLogger{});
|
||||||
|
|
||||||
|
f.dispatch (EvStart{42}); // Idle -> Active
|
||||||
|
f.dispatch (EvStop{}); // Active -> Idle
|
||||||
|
|
||||||
|
// Not required by strict contract => default ignore (logged via ignored_transition)
|
||||||
|
f.dispatch (EvStop{}); // Idle + EvStop => ignored
|
||||||
|
f.dispatch (EvStart{7}); // (if currently Active) Active + EvStart => ignored
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
10
templatefsm/templatefsm.pro
Normal file
10
templatefsm/templatefsm.pro
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
TEMPLATE = app
|
||||||
|
CONFIG += console c++17
|
||||||
|
CONFIG -= app_bundle
|
||||||
|
CONFIG -= qt
|
||||||
|
|
||||||
|
SOURCES += \
|
||||||
|
main.cpp
|
||||||
|
|
||||||
|
HEADERS += \
|
||||||
|
fsm.h
|
||||||
Reference in New Issue
Block a user